A few weeks ago we had a lecture on "Remediation". This put another way from bellow is using techniques from one type of media to use in another, for example using the video camera to film a stage production or play. Taken from the perspective of the audience with a static mounted camera and focused on where the actors were primarily on stage. This did not work as the thrill of the stage is that the audiences eye can wander around the stage, all over the props and background etc. I believe this revelation gave way to the common use of subtle references and nods in the background of modern day films such as props in the vault of Asgard in the film Thor, which depicted the infinity gauntlet, missed by most but the attentive observer would see this and possibly recognize the reference which would then give clues as to future films (this also gave rise to a storm on the internet which accounted for allot of free advertising for the film).
This is why I like to look to board games when it comes to inspiration for mechanics in computer games, board games have been around, iterated and tweaked for thousands of years, computer games only a handful of decades, remediation is the quickest way to progress through ideas that already exist and find out what works with a new type of media and what doesn't
"The change of a media's conventions based on the established conventions of a different medium."
No comments:
Post a Comment